AI Insights · Timothy · April 2024
Top 5 First Person Games on Android in the US: Q1 2024
Explore the performance trends of the top 5 first-person games on the Android platform in the United States during the first quarter of 2024.
In the first quarter of 2024, the top 5 first-person games on the Android platform in the United States showcased varying trends in weekly downloads, revenue, and active users. Here, we delve into the performance of these games, with data sourced from Sensor Tower.
Call of Duty: Mobile Season 7 from Activision Publishing, Inc. saw its weekly revenue start strong at $1.1M in early January, peaking at $1.2M in the second week, before gradually declining to around $647K by the end of March. Weekly downloads began at 62K, then fluctuated, peaking at 58K in mid-February and ending the quarter at approximately 46K. The game's weekly active users started at 1.25M, experienced a slight dip to 1.1M in early March, but rebounded to 1.12M by the end of the quarter.
Hunting Sniper by Sparks Info saw a consistent increase in weekly revenue, starting at $181K and peaking at $279K in late February. Weekly downloads, however, showed a downward trend from 57K at the beginning of January to 27K in early March, before a slight recovery to 38K by the end of March. The game's weekly active users followed a similar pattern, starting at 130K and dipping to 106K in early March, but rising again to 127K by the end of the quarter.
Minecraft by Mojang maintained a steady weekly revenue around the $200K mark, with minor fluctuations, starting at $239K and ending at $198K. Weekly downloads showed significant variability, starting at 93K, dropping to 13K in early February, and then recovering to 74K by the end of March. Weekly active users remained relatively stable, starting at 1.7M, dipping to 1.5M mid-quarter, and ending at 1.6M.
Chapters: Interactive Stories by Crazy Maple Studio Dev saw its weekly revenue hover around $176K at the start, with a peak of $202K in late February, and ending at $182K. Weekly downloads showed a downward trend from 9.7K at the beginning of January to 5.5K by the end of March. Weekly active users started at 46K, peaked at 48K in late February, and then declined to 37K by the end of the quarter.
Spades Plus - Card Game by Zynga had a stable weekly revenue around the $120K mark, starting at $125K and peaking at $155K in late February, before ending at $127K. Weekly downloads began at 34K, dropped to 13K in mid-March, and ended at 17K. Weekly active users started at 92K, fluctuated throughout the quarter, and ended at 73K.
For more detailed insights into the performance of these games, visit Sensor Tower.